문규
- Rarity
- Legendary
- Element
- Light of Faith
- Faction
- Unaffiliated
- Class
- Rogue
- Voice Actor
- 유혜지
- Unique Passive
- Demon Dragon Manifestation
- Exclusive Weapon
- Sapphire Twin Spirits
- Ultimate
- Demon Dragon Cycle
- Original Korean Release Date
- 2025-11-11
- Estimated Release Date
- 2026-12-11
Unique Passive: Demon Dragon Manifestation [Passive]
- Combat Force Support: ATK/M-ATK +10%. Removed when the buff caster dies. Does not stack with other Authority effects.
Classes
Rogue (Tier 1)
Medium defense · Dealer · Weapons: Dual Daggers
An entry-level melee dealer who closes in with Leap movement and Crit +5~10% to land dagger damage. Uses Stealth (untargetable + Crit +20%, re-Stealth and extra Movement on a kill) to safely dive in, teleports to the back line with Dark Shadow Flash, and finishes enemies at 50% HP or below with Chain Slash's extra hit. The core of play is chaining kills into the next Stealth to clear multiple enemies in a single turn.
Lethality
| Lv | Effect |
|---|---|
| 1 | Can Leap when moving, and Crit Rate increases by 5% when attacking in combat. |
| 2 | Can Leap when moving, and Crit Rate increases by 10% when attacking in combat. (Dark Shadow Flash: (TP 2, Range 1-3, Area Single, CD 2 turns): Teleports to a tile adjacent to a designated enemy, then attacks, dealing 130% of ATK as damage.) (Stealth: (Range Self, Area Single, CD 3 turns): Enters Stealth for 2 turns and gains extra Movement.) (Chain Slash: (TP 2, Range 1-1, Area Single, CD 2 turns): Attacks an enemy, dealing 100% of ATK as damage; if the enemy's HP is 50% or below, an extra hit triggers dealing 80% of ATK as damage.) |
Thief (Tier 2)
Medium defense · Dealer · Weapons: Dual Daggers
Ending the turn without dealing or taking damage enters Prowl: Movement +1~2, move through enemies, untargetable, and steal 1 enemy TP with each basic attack. Stacking Violet Blade Flash (130%, steals 2 TP on crit) on top, this is a control-oriented dagger user who slows the enemy's skill cycle. It excels at every-other-turn play that disrupts the board with TP denial and mobility rather than instant kills.
Prowl
| Lv | Effect |
|---|---|
| 1 | Can Leap when moving. At the end of the character's turn, if no damage was dealt to or taken from enemies this turn, enters the Prowl 1 state. |
| 2 | Can Leap when moving. At the end of the character's turn, if no damage was dealt to or taken from enemies this turn, enters the Prowl 2 state. (Violet Blade Flash: (TP 1, Range 1-1, Area Single, CD 2 turns): Attacks an enemy, dealing 130% of ATK as damage and stealing 1 TP. On a critical hit, steals 2 TP.) |
Skills
| Skill | Tags | TP | Range | CD | Effect |
|---|---|---|---|---|---|
| Dark Shadow Flash+2 more → | Melee Combat Movement Attack | 2 | 1-3 | 2 turns | Teleports to a tile adjacent to the designated enemy, then attacks for 130% of attack power as damage. Allowed weapon: Dual Daggers |
| Stealth+3 more → | Penetration | - | Self | 3 turns | Become Stealthed for 2 turns and gain additional movement. Stealth: Cannot be targeted. Critical hit chance +20% when attacking enemies. State is removed if there is an adjacent enemy at the end of the character's action turn or if you deal/take damage. On defeating an enemy, re-enter Stealth and gain additional movement. |
| Chain Slash+2 more → | Melee Combat | 2 | 1-1 | 2 turns | Attack an enemy dealing damage equal to 100% of attack power, and if the enemy's HP is 50% or below, an extra hit triggers dealing damage equal to 80% of attack power. Allowed weapon: Dual daggers |
| Violet Blade Flash | - | 1 | - | - | (TP 1, Range 1-1, Area Single, CD 2 turns): Attacks an enemy, dealing 130% of ATK as damage and stealing 1 TP. On a critical hit, steals 2 TP. |
Ultimate
Demon Dragon Cycle (TP 5, 1-1, AoE)
Artifacts
Assassin's Seal (Hero)
- 1★: ATK +10%. When attacking in combat, applies the Assassin's Mark effect to the enemy before combat. (Cooldown 3 turns)
- 2★: ATK +15%. When attacking in combat, applies the Assassin's Mark effect to the enemy before combat. (Cooldown 3 turns)
- 3★: ATK +20%. When attacking in combat, applies the Assassin's Mark effect to the enemy before combat. (Cooldown 3 turns)
- 4★: ATK +25%. When attacking in combat, applies the Assassin's Mark effect to the enemy before combat. (Cooldown 3 turns)
Crest of Chains+1 more → (Hero)
- 1★: When attacking, gains the Chain Attack 1 effect. Chain Attack 1: ATK/Physical Penetration +4%. Lasts 2 turns. Max 3 stacks.
- 2★: When attacking, gains the Chain Attack 2 effect. Chain Attack 2: ATK/Physical Penetration +6%. Lasts 2 turns. Max 3 stacks.
- 3★: When attacking, gains the Chain Attack 3 effect. Chain Attack 3: ATK/Physical Penetration +8%. Lasts 2 turns. Max 3 stacks.
- 4★: When attacking, gains the Chain Attack 4 effect. Chain Attack 4: ATK/Physical Penetration +10%. Lasts 2 turns. Max 3 stacks.
A single strike is feeble, but the next grows stronger, and the one after is devastating. As attacks continue, the crest responds, amplifying its power to match the warrior's momentum. The moment you stop, the chain is broken.
- 1★: ATK/Healing/Shield granted +15%. After casting a healing skill, if the target is an ally, applies the Gem's Protection 1 effect.
Gem's Protection 1
AoE damage taken -7.5%. DoT damage taken -35%. At the end of the turn, if HP is not 100%, restores HP equal to 45% of ATK. Lasts 2 turns. Cannot be removed.
Signature Gear

Two sapphire daggers passed down for generations in the Maryongjangjong household. Their cool jade blades never lose their light even in darkness, and show their true worth only when wielded as a pair. When Moon-gyu equips them, their full potential is unleashed.
- Stats
- Max HP +122, ATK +399
- Additional
- ATK +20%, Max HP +10%
Exclusive Skill. When using a skill, ATK/Crit Rate increases by 30%. At turn end, if holding a debuff, gains Sapphire Guard and removes 1 debuff. On a critical hit against an enemy, if the target's HP is above 30%, applies Sapphire Wrath; if at or below, applies Powerful Sapphire Wrath.
- Sapphire Guard: Damage taken -15%. Lasts 1 turn. Cannot be removed.
- Sapphire Wrath: Damage taken +15%. Healing received -50%. Cannot stack with other healing-reduction effects. Lasts 2 turns. Heal Block.
- Powerful Sapphire Wrath: Damage taken +30%. Healing received -75%. Cannot stack with other healing-reduction effects. Lasts 2 turns. Heal Block.
General Skill. When using a skill, ATK/Crit Rate increases by 25%. At turn end, if holding a debuff, has a 40% chance to remove 1 debuff.
Release Date
Original Korean release: KR: 2025-11-11
Estimated global release: 2026-12-11.
KR Banner History
Korean-service banner runs for this unit, newest first (see all runs on KR Banner History).
