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Ecstasy
6 unitsDarkBlood Magic
Cast blood magic on a designated ally, granting Ecstasy for 2 turns. Ecstasy (Duration 2): Attack/Spell power +20%. After a combat attack, if you dealt damage to an enemy, recover health equal to 20% of max health.
TP1Range3AreaSingleCooldown3 turns
Units with this skill (6)
Some units run a different variant of this skill — their stats are shown on their card, strongest variant first.






