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Rogue
Tier 1Common class9 units_Medium defense · Dealer · Weapons: Dual Daggers_ A beginner melee dealer who leaps to enemies and lands dagger damage with +5~10% Crit Rate. He dives in safely via Stealth (cannot be targeted, +20% Crit Rate, and re-enters Stealth with extra Movement when he defeats an enemy), teleporting to the backline with Shadow Flash and finishing off enemies at 50% HP or below with Combo Slash's follow-up strike. The core of playing him is whether defeats chain into the next Stealth, letting him clear multiple enemies in a single turn.
- **Deadly 1:** Can leap when moving, and Crit Rate increases by 5% on battle attacks.
- **Deadly 2:** Can leap when moving, and Crit Rate increases by 10% on battle attacks.
- **Shadow Flash** _(TP 2, Range 1-3, Area Single, CD 2 turns)_: Teleports to a tile adjacent to a target enemy, then attacks to deal 130% of ATK as damage.
- **Stealth** _(Range Self, Area Single, CD 3 turns)_: Enters Stealth for 2 turns and gains extra Movement.
- **Combo Slash** _(TP 2, Range 1-1, Area Single, CD 2 turns)_: Attacks an enemy to deal 100% of ATK as damage. If the enemy's HP is 50% or below, a follow-up strike triggers, dealing an additional 80% of ATK as damage.









