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Pike
Tier 1Common class6 units_Medium defense · Dealer · Weapons: Spear_ A self-sustaining AoE starter class: sweeping several tiles ahead and hitting 2 or more enemies triggers Vigilance, raising ATK and restoring HP at the end of each turn. Spearfang Shot knocks enemies into walls or other enemies to stun them for 1 turn, so herding foes toward the edge of the terrain is key.
- **Vigilance 1:** When you attack and deal damage to 2 or more enemies at once, gain Vigilance 1 until the start of your next turn.
- **Vigilance 2:** When you attack and deal damage to 2 or more enemies at once, gain Vigilance 2 until the start of your next turn.
- **Chain Spear** _(TP 1, Range 1-1, Area AoE, CD 2 turns)_: Choose a direction and deal 110% of ATK as damage to enemies within 2 tiles ahead.
- **Spearfang Shot** _(TP 3, Range 1-2, Area Single, CD 3 turns)_: Launch Spearfang Shot at an enemy, dealing 170% of ATK as damage and forcefully knocking it back up to 2 tiles. If the knocked-back enemy collides with a wall or another enemy, it is stunned for 1 turn.
- **Gale Strike** _(TP 2, Range 1-1, Area AoE, CD 2 turns)_: Choose a direction and deal 80% of ATK as damage to enemies within 3 tiles ahead, knocking them back 1 tile.






