- Rarity
- Legendary
- Element
- Flame of Freedom
- Faction
- Pandragon
- Class
- Fighter
- Voice Actor
- Kim Ga-ryeong
- Unique Passive
- Bride of the Rose
- Exclusive Weapon
- Moonlight Rose
- Ultimate
- Rose Blanche
- Original Korean Release Date
- 2024-05-28
- Estimated Release Date
- Live now
Base Stats
Lv 1 · KR-server data · Physical- HP
- 371
- ATK
- 173
- M-ATK
- 87
- DEF
- 23
- RES
- 22
Unique Passive
Bride of the Rose Passive
| Tier | Effect Name | Effect |
|---|---|---|
| First Acquisition | Once per game, upon taking lethal damage, revive with 100% HP and enter the Blank 1 state for 3 turns. After combat attacks (excluding Rose Blanche), gain the Rose Petal 1 effect. When applying a beneficial effect to self via a skill, restore the target's HP by 20% of attack power. - Blank 1 Cannot be dispelled (Duration 2): Damage taken +20%. Cannot cast skills. Cannot counterattack. When the effect expires, attack power +20%. - Rose Petal 1 Cannot be dispelled (Stacks 4): Per stack, TP cost to cast Rose Blanche -1. Per stack, Rose Blanche damage +5%. Removed when Rose Blanche is used. | |
| Max Awakening | Once per game, upon taking lethal damage, revive with 100% HP and enter the Blank 4 state for 2 turns. After combat attacks (excluding Rose Blanche), gain the Rose Petal 4 effect. When applying a beneficial effect to self via a skill, restore the target's HP by 45% of attack power. - Blank 4 Cannot be dispelled (Duration 2): Damage taken +20%. Cannot cast skills. Cannot counterattack. When the effect expires, attack power +45%. - Rose Petal 4 Cannot be dispelled (Stacks 4): Per stack, TP cost to cast Rose Blanche -1. Per stack, Rose Blanche damage +10%. Removed when Rose Blanche is used. | |
| Max Manifestation | Once per game, upon taking lethal damage, revive with 100% HP and enter the Blank 7 state for 2 turns. After combat attacks (excluding Rose Blanche), gain the Rose Petal 7 effect. When applying a beneficial effect to self via a skill, restore the target's HP by 60% of attack power. - Blank 7 Cannot be dispelled (Duration 2): Damage taken +20%. Cannot cast skills. Cannot counterattack. When the effect expires, dispel all of your own debuffs, attack power increases 60%, and restore HP by 90% of attack power. - Rose Petal 4 Cannot be dispelled (Stacks 4): Per stack, TP cost to cast Rose Blanche -1. Per stack, Rose Blanche damage +20%. After using Rose Blanche, cooldown is reduced by the number of stacks and this effect is removed. |
Classes
| Tier | Class |
|---|---|
| Tier 1 | Fighter |
| Tier 2 | Knight, Inheritor |
| Tier 3 | Royal Knight, Crimson Knight, Princess |
Common Classes
Fighter+33 more → Tier 1 - Basic job that fights by closing to melee range with a sword.
Offensive
| Lv | Effect |
|---|---|
| 1 | Take 25% less counterattack damage when making combat attacks. |
| 2 | Take 25% less counterattack damage when making combat attacks; take 50% less counterattack damage when a critical hit triggers. |
Knight+14 more → Tier 2 - An advanced knight job skilled in group combat through long training in swordsmanship and regular tactics.
Uplift
| Lv | Effect |
|---|---|
| 1 | Damage taken by self and adjacent allies is reduced 10%, and if there is an adjacent ally in combat, attack power increases 20%. |
| 2 | Damage taken by self and adjacent allies is reduced 10%, and if there is an adjacent ally in combat, attack power increases 25%. |
Royal Knight+3 more → Tier 3 - A superior knight who wields a sword and possesses excellent tactical ability to lead allies from the front.
Encourage
| Lv | Effect |
|---|---|
| 1 | Self and adjacent allies gain attack power +15% and damage taken -15%. If there is an adjacent ally in combat, attack power increases 25%. |
| 2 | Self and adjacent allies gain attack power +20% and damage taken -15%. If there is an adjacent ally in combat, attack power increases 30%. |
Unique Classes
Inheritor Tier 2 - A special job that wields a sword and displays superior combat ability while receiving protection from allies.
Long-standing Tradition
| Lv | Effect |
|---|---|
| 1 | While receiving a guard (escort) effect, attack power increases 20% and take 50% less counterattack damage. |
| 2 | While receiving a guard (escort) effect, attack power increases 25% and take 50% less counterattack damage. |
Crimson Knight Tier 3 - A special superior knight who fights using a sword and the power of flame and chaos.
Crimson Crest
| Lv | Effect |
|---|---|
| 1 | When using a skill, attack power increases by 20%. After a basic attack, deal additional fire magic damage equal to 30% of attack power and apply Healing Reduction for 2 turns. When killing an enemy by attacking, gain the Crimson Crest 1 effect for 2 turns. (Healing Reduction Cannot be dispelledHealing Block (Duration 2): Healing effect -50%. Lasts 2 turns. Cannot be dispelled.) (Crimson Crest 1 (Duration 2): Damage taken -20%. After counterattacking, deal additional fire magic damage equal to 30% of attack power to the enemy and apply Healing Reduction -50%. Lasts 2 turns.) |
| 2 | When using a skill, attack power increases by 30%. After a basic attack, deal additional fire magic damage equal to 30% of attack power and apply Healing Reduction for 2 turns. When killing an enemy by attacking, gain the Crimson Crest 2 effect for 2 turns. (Crimson Crest 2 (Duration 2): Damage taken -30%. After counterattacking, deal additional fire magic damage equal to 30% of attack power to the enemy and apply Healing Reduction -50%. Lasts 2 turns.) |
Princess Tier 3 - A special superior job that wields a sword and creates synergy by bonding with the allies who guard her.
Noble Authority
| Lv | Effect |
|---|---|
| 1 | While receiving a guard (escort) effect, attack power increases 30% and take 50% less counterattack damage. Allies within 2 tiles around have a 15% reduced chance of being critically hit while guarding, and are immune to movement-interference and position-control effects. |
| 2 | While receiving a guard (escort) effect, attack power increases 40% and take 50% less counterattack damage. Allies within 2 tiles around have a 20% reduced chance of being critically hit while guarding, and are immune to movement-interference and position-control effects. |
Common Skills
| Skill | Tags | TP | Range | CD | Effect |
|---|---|---|---|---|---|
| Melee Battle | 1 | 1-1 | 3 turns | Deals damage equal to 130% of attack power to an enemy, and if counterattacked, a follow-up strike triggers dealing damage equal to 30% of attack power. Allowed weapons: Sword, Greatsword, Sword/Shield, Gun Slicer, Axe | |
| Melee Healing Movement Attack Combat | 2 | 1-1 | 4 turns | Deal damage equal to 170% of Attack Power to an enemy, and when a critical hit triggers, restore HP equal to 50% of Attack Power. Upon killing an enemy, advance to the spot where the enemy was. Allowed weapons: Sword, Greatsword, Sword/Shield, Gun Slicer, Axe | |
| - | 1 | 1-1 | 2 turns | Immediately after using the skill, gains an Additional Action and critical hit chance increases by 15% during this turn. | |
| Shout | 4 | Self | 2 turns | Applies the Vigor effect to self and adjacent allies for 2 turns. Vigor Shout (Duration 2): After a melee attack, you can additionally use an attack or skill. Removed when triggered. | |
| Strike Melee Position Control | 3 | Self | 3 turns | Strikes adjacent enemies dealing 60% of attack power as damage and forcefully knocks them back up to 2 tiles. If a knocked-back enemy collides with a wall or another enemy, they are Stunned for 1 turn. Stun Action Control: Unable to act. Lasts 1 turn. Allowed weapons: Sword, Greatsword, Sword/Shield |
Unique Skills
| Skill | Tags | TP | Range | CD | Effect |
|---|---|---|---|---|---|
| Shield | 2 | Self | 3 turns | Immediately after using this skill, can additionally attack or use a skill. Gain the Refuse Barrier shield, which blocks damage equal to 100% of attack power for 2 turns, for 2 turns. Refuse Barrier Shield (Duration 2): Attack-power-based shield. While the shield persists, grant other allies within 2 tiles around a shield that blocks damage equal to 20% of their total HP when in combat. | |
| Magic Fire Ranged Directional Combat | 2 | 1-2 | 2 turns | Fire Crimson Flash at an enemy, removing 2 of your own debuffs and 2 of the enemy's buffs, and deal fire magic damage equal to 150% of attack power. • Allowed weapons: Sword, Greatsword | |
| Slash | 2 | Self | 3 turns | Designate an ally within 2 tiles around and apply the Crown Protector effect, making them guard you for 2 turns. Crown Protector Cannot be dispelled (Duration 2): Damage taken -10%. When the caster takes a combat attack, guard. The caster must be within 2 tiles for the effect to be maintained. --- |
Ultimate
Rose Blanche
Ultimate Slash Melee Healing Combat "Rose Blanche."
| Tier | Effect Name | Effect |
|---|---|---|
| First Acquisition | Attack an enemy for damage equal to 190% of attack power and restore HP equal to 35% of attack power. This attack cannot be counterattacked. | |
| Max Awakening | Attack an enemy for damage equal to 220% of attack power and restore HP equal to 50% of attack power. This attack cannot be counterattacked. | |
| Max Manifestation | Attack an enemy for damage equal to 250% of attack power and restore HP equal to 80% of attack power. This attack cannot be counterattacked. |
- CostTP 5Range1-1AreaSingleCooldown5 turns
- Allowed weapons: Sword, Greatsword
Artifacts
Attribute Overload+8 more →
Makes the wearer's attribute affinity go into an overloaded state. Favorable matchup effects are maximized, letting them gain the advantage in battle.
| Lv | Effect |
|---|---|
| 1 | When on favorable attribute, attribute damage dealt +10%. |
| 2 | When on favorable attribute, attribute damage dealt +15%. |
| 3 | When on favorable attribute, attribute damage dealt +20%. |
| 4 | When on favorable attribute, attribute damage dealt +25%. |
Peak Condition+12 more →
When body and mind are at their peak, no threat can bring the wearer down in a single blow.
| Lv | Effect |
|---|---|
| 1 | Max HP +4%. If HP was 100% before being attacked, crit damage taken -10%. At turn start, if not at max HP, recover 9% of max HP. |
| 2 | Max HP +6%. If HP was 100% before being attacked, crit damage taken -15%. At turn start, if not at max HP, recover 11% of max HP. |
| 3 | Max HP +8%. If HP was 100% before being attacked, crit damage taken -20%. At turn start, if not at max HP, recover 13% of max HP. When HP is 35% or below, recovery amount doubled. |
| 4 | Max HP +10%. If HP was 100% before being attacked, crit damage taken -25%. At turn start, if not at max HP, recover 15% of max HP. When HP is 35% or below, recovery amount doubled. |
Scorched Heart
The blade pierced the heart, the flame died down... but the scorched wound does not cool.
| Lv | Effect |
|---|---|
| 1 | On combat attack, physical/magic penetration +15%. After combat attack, apply "No Healing" to enemy for 2 turns. (No Healing: healing effect -100%, lasts 2 turns.) |
| 2 | On combat attack, physical/magic penetration +30%. After combat attack, apply "No Healing" to enemy for 2 turns. |
| 3 | On combat attack, physical/magic penetration +45%. After combat attack, apply "No Healing" to enemy for 2 turns. |
| 4 | On combat attack, physical/magic penetration +60%. After combat attack, apply "No Healing" to enemy for 2 turns. |
Signature Gear

KR release · gmap.gg
Nicknamed the 'Rose Blade'. Considered essential because it greatly reduces the penalty applied after Elizabeth is revived; it is especially efficient in the Kraken raid where a character is killed once and revived to exploit the attack boost.
- Stats
- Max HP +136, ATK +360
- Additional
- ATK +20%
Rose of Grace (Exclusive). When the wearer grants a beneficial effect to an ally with a skill, that ally's ATK and M-ATK increase by 15% for 2 turns. Additionally, while the wearer is in the Blank state, damage taken is reduced by 20% and Blank duration is reduced by 1 turn.
Guided Sword (General). When the wearer grants a beneficial effect to an ally with a skill, that ally's ATK increases by 15% for 2 turns.
Guide
Evaluation: An expensive "princess" for whom 5-star + 5-awakening is considered mandatory because her revival skill's penalty is large. Treated as a textbook "pay-to-win warrior" type character. But performance-wise she faithfully follows the original: her base spec at initial card is the lowest among Tempest characters, yet she has a "late-bloomer" growth table where at full-dupe / full-enhance / max-level her base spec rises to A-grade. With a revival skill and excellent damage skills, she is a character who pays off if raised. Penalty or not, a revival skill is a revival skill.
Performance highlights:
- Base class Fighter; Tier 2 unique class Inheritor; Tier 3 classes Royal Knight / Crimson Knight / Princess. Ultimate is "Rose Blanche."
- Unique passive "Bride of the Rose": once per stage she can revive once at 100% HP, but in exchange gets the un-removable debuff "Blank" for 3 turns (damage taken +20%, cannot cast skills, cannot counter). If it clears after 3 turns she gains a strong ATK +20%~45% buff, but the issue is whether she survives. Movement and basic attacks are allowed, but since most battles here have around a 15-turn limit, 3 turns is a huge 1/5 of the time. This can be solved by cutting 1 turn at 5-awakening and 1 turn with the 5-awakening dedicated weapon (total 2 turns), but that requires fairly high dupes, so it is counted as a flaw.
- On buffing an ally via skill, heals target for 20% of ATK; gains 1 "Rose Petal" buff on combat attack (un-removable, max 4 stacks; per stack Rose Blanche TP cost -1 and Rose Blanche damage +5~10%; removed on Rose Blanche use).
- Class notes: Royal Knight is a shared class (learns Wonseom-pa); mediocre, ally-adjacency conditioned, used as a low-priority pick mostly in green-attribute mecha raids and knight-order decks pairing with Buogun's "Solid Front" for tank damage reduction. Crimson Knight (learns Yeonhongseom) is the recommended first build: ATK +30% on skill use, extra fire magic damage and "Heal Reduction" after basic attack, and the "Crimson Crest" survival buff on kills; forgiving conditions make it viable as an endgame class. Princess (learns Crown Protector) has a high ceiling but is hard to operate since exploiting Guard is not easy.
- Dedicated skills: Refuse Barrier (TP 2, ATK-scaled shield + shields nearby allies, excellent defensive skill), Yeonhongseom (TP 2, her main skill; range 1~2 so no counter, plus buff-strip/debuff-cleanse utility; fire magic damage good against high-DEF low-RES tanks), Crown Protector (TP 1, makes any ally a guard tank but only works within 2 tiles; best used manually since AI-controlled allies wander out of range).
- Rose Blanche (ultimate): single-target hitting 190
250% ATK and self-healing 3580% ATK; ATK-scaled self-heal and passive-enhanceable. From 2nd awakening, cooldown drops per Rose Petal stack and damage +80% at max awakening/stacks; in raids after shredding a mob's DEF it hits harder than her husband's Mugeuk and can be spammed every 2~3 turns.
Awakening/Manifestation progression: - Stage 1: Ult+, Stat+ - Stage 2: Passive+, Stat+ - Stage 3: Ult+, Artifact acquire: Attribute Overload, Peak Condition, Scorched Heart - Stage 4: Passive+, Artifact+ - Stage 5: Ult+, Artifact+ - Stage 6: Passive+, Artifact+
Reworks
KR-server balance changes for this unit, newest first (see the full Rework History).
Expanded Inner Break awakening
- Inner Break 1/3/5 empowers ultimate Rose Blanche: at max, deals 250% ATK and heals 80% ATK; cannot be countered.
- Inner Break 2/4/6 empowers unique passive Rose Bride: once per game, on lethal damage revive at 100% HP and gain Blank 7 for 2 turns; gain Rose Petal 7 after non-Rose-Blanche combat; buffing an ally heals them 60% ATK.
- Blank 7: cannot cast skills or counter; on expiry clears all own debuffs, ATK +60%, and heals 90% ATK. Rose Petal 7: per stack Rose Blanche TP cost -1 and damage +20%; after use, cooldown reduced by stacks and effect removed.
- Inner Break 3 instantly equips artifacts (4/5/6 enhance): Elemental Overload advantageous-element damage 10% to 25%; Peak Condition at full HP Crit Damage taken -20% to -50%; Scorched Heart adds Physical Penetration on combat attacks.
Trivia
Release Date
Original Korean release: 2024-05-28 (participated as a fire-attribute slash character on May 28, 2024).
Global status: Live now.
KR Banner History
Korean-service banner runs for this unit, newest first (see all runs on KR Banner History).
