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Belzebub

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벨제부르

Shadow of Desire
Rarity
Legendary
Element
Shadow of Desire
Faction
Unaffiliated
Class
Fighter
Voice Actor
김혜성
Unique Passive
Emperor of Grima
Exclusive Weapon
Dark Blinger
Ultimate
Black Eclipse Annihilation Flash
Original Korean Release Date
2026-07-28
Estimated Release Date
2027-08-28

Unique Passive: Emperor of Grima [Passive]

  • Transmuted Body: Healing received/Shield received -90%. Direct hit damage taken -30%. Immune to TP removal/Mind Control. Class passive cannot be sealed. ATK/Crit Rate increase by 50% of the percentage of HP lost. Gains the Bio-Transmutation effect when receiving a beneficial effect from an ally's skill or taking non-DoT damage.
  • Overlord's Guardian Spirit 1: Guards an adjacent ally player and applies the Overlord's Guard effect.
  • Ether-Force Modification: At the start of the game, applies one of Ether-Force Modification - Zeta or Ether-Force Modification - Mu to 1 adjacent ally player who lacks a death-prevention effect, excluding Outer Ones and collaboration characters. A target of Deimos's Dark Blood effect also cannot receive this effect. Does not stack with other Transcendence effects on the team.

Xenos Arts

LvEffect
1Physical Penetration +20%. Damage taken -5%. In combat, if HP is 60% or below, has a 40%~80% chance to deflect the enemy's attack and take 50% less damage (Cooldown 1). Crit Rate received from the attacker is added to the deflect chance. When Gun Slicer is equipped, delivers a Flanking attack dealing 120% of ATK to the enemy.
2Physical Penetration +25%. Damage taken -10%. In combat, if HP is 70% or below, has a 40%~80% chance to deflect the enemy's attack and take 50% less damage (Cooldown 1). Crit Rate received from the attacker is added to the deflect chance. When Gun Slicer is equipped, delivers a Flanking attack dealing 120% of ATK to the enemy.
  • Overlord's Guardian Spirit 2: Applies the Overlord's Guard effect to ally players within 2 tiles.
  • Xenos Arts 3: Physical Penetration +30%. Damage taken -15%. In combat, if HP is 80% or below, has a 40%~80% chance to deflect the enemy's attack and take 50% less damage (Cooldown 1). Crit Rate received from the attacker is added to the deflect chance. When Gun Slicer is equipped, delivers a Flanking attack dealing 120% of ATK to the enemy.

Classes

Fighter (Tier 1)

Medium defense · Dealer · Weapons: Sword, Greatsword, Gun Slicer

A melee swordsman who gains extra actions via Sprint to land back-to-back heavy strikes, then advances into the vacated tile on a kill to keep the pressure going.

Offensive

LvEffect
1When attacking in combat, takes 25% less Counterattack damage.
2When attacking in combat, takes 25% less Counterattack damage, and on a critical hit, takes 50% less Counterattack damage. (Chain Flash: (TP 1, Range 1-1, Area Single, CD 2 turns): Deals 130% of ATK as damage to an enemy, and if countered, triggers an extra hit dealing 30% of ATK as damage.) (Peerless Piercing Wave: (TP 2, Range 1-1, Area Single, CD 4 turns): Moves 1 tile forward and deals 170% of ATK as damage to an enemy; on a critical hit, restores HP equal to 50% of ATK.) (Sprint: (TP 1, Range Self, Area Single, CD 2 turns): Immediately after using the skill, gains an extra action, and Crit Rate increases by 15% for this turn.)

Void Knight (Tier 2)

Heavy defense · Weapons: Gun Slicer

Void Adaptation

LvEffect
1ATK/DEF/RES +10%. Damage taken -5%. Immune to Skill Control. Adjacent tiles become a Control Zone that grants allies cover and controls enemy movement.
2ATK/DEF/RES +20%. Damage taken -10%. Immune to Skill Control. Adjacent tiles become a Control Zone that grants allies cover and controls enemy movement. (Void Deployment: (TP 1, Range Self, Area Single, CD 3 turns): On use, removes 2 debuffs from allies within 3 tiles and removes 2 buffs from enemies, and applies a random Chaos debuff to enemies. After use, gains the Void Domain effect and an extra action. This skill is unaffected by Cooldown control or reduction effects and can be cast even while Silenced.)

Iron Maiden (Tier 2)

Heavy defense · Weapons: Greatsword

Fortitude

LvEffect
1DEF increases by 10% per adjacent enemy, and ATK increases by 15% of DEF. Adjacent tiles become a Control Zone that grants allies cover and restricts enemy movement.
2DEF increases by 15% per adjacent enemy, and ATK increases by 15% of DEF. Adjacent tiles become a Control Zone that grants allies cover and restricts enemy movement. (Thorn Barrier: (Range Self, Area AoE, CD 3 turns): For 2 turns, guards allies within 2 tiles, gains the Thorn Barrier effect, and gains an extra action.)

Erebos Guard (Tier 3)

Heavy defense · Weapons: Gun Slicer

Gatekeeper of Ruin

LvEffect
1DEF/RES +20%. Damage taken -10%. ATK increases by 5% of Max HP. Holds the Herald of Ruin effect. Adjacent tiles become a Control Zone that grants allies cover and restricts enemy movement.
2DEF/RES +30%. Damage taken -20%. ATK increases by 5% of Max HP. Holds the Herald of Ruin effect. Adjacent tiles become a Control Zone that grants allies cover and restricts enemy movement. (Demon-Slaying Chain Kill Slash: (TP 2, Range 1-1, Area AoE, CD 3 turns): Attacks an enemy character, dealing 110% of ATK as damage to the target and adjacent enemies, and gains a stack of Destructive Might. When Belzebub has the Gatekeeper of Ruin class passive, a Psychic Burst effect triggers on the enemy before the attack. If Belzebub has the Infinite Adaptation class passive, Cooldown is reduced by 2 after casting. This skill cannot be guarded.)

Zeros Warden (Tier 3)

Heavy defense · Weapons: Gun Slicer

Infinite Adaptation

LvEffect
1DEF/RES +20%. Damage taken -10%. Gains stacks of Infinite Adaptation: 1 per enemy hit after attacking / 1 when attacked / 2 if a large monster survives after being attacked / 3 when an ally player dies. After attacking, extends the duration of debuffs applied to the enemy that are not Action Control/Skill Control by +1. Immune to Skill Control. Adjacent tiles become a Control Zone that grants allies cover and restricts enemy movement.
2DEF/RES +30%. Damage taken -20%. Gains stacks of Infinite Adaptation: 1 per enemy hit after attacking / 1 when attacked / 2 if a large monster survives after being attacked / 3 when an ally player dies. After attacking, extends the duration of debuffs applied to the enemy that are not Action Control/Skill Control by +1. Immune to Skill Control. Adjacent tiles become a Control Zone that grants allies cover and restricts enemy movement. (Sword Breaker: (TP 2, Range 1-1, Area AoE, CD 3 turns): Deals 90% of ATK as damage to enemies within a 3x5 area ahead and applies Equipment Break/Slow 1 to the targets. When Belzebub uses this skill, removes 1 TP from targets hit.)

Dreadnought (Tier 3)

Heavy defense · Weapons: Greatsword

Resolve

LvEffect
1DEF/RES +20%. Damage taken -10%. Additionally, DEF increases by 15% per adjacent enemy, and ATK increases by 30% of DEF. Adjacent tiles become a Control Zone that grants allies cover and controls enemy movement.
2DEF/RES +30%. Damage taken -20%. Additionally, DEF increases by 15% per adjacent enemy, and ATK increases by 30% of DEF. Adjacent tiles become a Control Zone that grants allies cover and restricts enemy movement. (Shattering Vacuum Wave: (TP 3, Range 1-3, Area AoE, CD 3 turns): Moves to a designated empty tile within 3 tiles, dealing 50% of ATK as damage to adjacent enemies and Taunting them for 1 turn. Damage taken from Taunted enemies is reduced by 20%.)

Skills

SkillTagsTPRangeCDEffect
Chained Slash+23 more →Melee Battle11-13 turnsDeals damage equal to 130% of attack power to an enemy, and if counterattacked, a follow-up strike triggers dealing damage equal to 30% of attack power. Allowed weapons: Sword, Greatsword, Sword/Shield, Gun Slicer, Axe
Peerless Piercing Wave-2--(TP 2, Range 1-1, Area Single, CD 4 turns): Moves 1 tile forward and deals 170% of ATK as damage to an enemy; on a critical hit, restores HP equal to 50% of ATK.
Sprint+24 more →-11-12 turnsImmediately after using the skill, gains an Additional Action and critical hit chance increases by 15% during this turn.
Void Deployment-1--(TP 1, Range Self, Area Single, CD 3 turns): On use, removes 2 debuffs from allies within 3 tiles and removes 2 buffs from enemies, and applies a random Chaos debuff to enemies. After use, gains the Void Domain effect and an extra action. This skill is unaffected by Cooldown control or reduction effects and can be cast even while Silenced.
Thorn Barrier+1 more →-1Self4 turnsFor 2 turns, guards allies within 2 tiles and gains the Thorn Barrier effect. Thorn Barrier Cannot be dispelled (Duration 2): After suffering a melee attack, deals physical fixed damage equal to 50% of Defense to the attacking enemy.
Demon-Slaying Chain Kill Slash-2--(TP 2, Range 1-1, Area AoE, CD 3 turns): Attacks an enemy character, dealing 110% of ATK as damage to the target and adjacent enemies, and gains a stack of Destructive Might. When Belzebub has the Gatekeeper of Ruin class passive, a Psychic Burst effect triggers on the enemy before the attack. If Belzebub has the Infinite Adaptation class passive, Cooldown is reduced by 2 after casting. This skill cannot be guarded.
Sword Breaker-2--(TP 2, Range 1-1, Area AoE, CD 3 turns): Deals 90% of ATK as damage to enemies within a 3x5 area ahead and applies Equipment Break/Slow 1 to the targets. When Belzebub uses this skill, removes 1 TP from targets hit.
Shattering Vacuum Wave-3--(TP 3, Range 1-3, Area AoE, CD 3 turns): Moves to a designated empty tile within 3 tiles, dealing 50% of ATK as damage to adjacent enemies and Taunting them for 1 turn. Damage taken from Taunted enemies is reduced by 20%.

Ultimate

Black Eclipse Annihilation Flash (TP 5, 1-1, 7x4)

Artifacts

Killing Will (Hero)

  • 1★: When using an Ultimate, Crit Rate/Crit DMG +15%. AoE skill damage +10%
  • 2★: When using an Ultimate, Crit Rate/Crit DMG +20%. AoE skill damage +15%
  • 3★: When using an Ultimate, Crit Rate/Crit DMG +25%. AoE skill damage +20%
  • 4★: When using an Ultimate, Crit Rate/Crit DMG +30%. AoE skill damage +25%

The wearer's fiery will blazes. The moment the Ultimate is unleashed, it turns the tide.

Crystal Orb of Insight+1 more → (Hero)

  • 1★: Crit Rate +10%. Crit Rate received -10%. When not under Action Control, applies Piercing Gaze 1 to the enemy before combat.
  • 2★: Crit Rate +15%. Crit Rate received -15%. When not under Action Control, applies Piercing Gaze 2 to the enemy before combat.
  • 3★: Crit Rate +20%. Crit Rate received -20%. When not under Action Control, applies Piercing Gaze 3 to the enemy before combat.
  • 4★: Crit Rate +25%. Crit Rate received -25%. When not under Action Control, applies Piercing Gaze 4 to the enemy before combat.

The truth its eye reveals is not always sweet. Only those who dare to gaze upon it can bear its weight.

Void Core (Hero)

  • 1★: Max HP +10%. Movement +1. At the start of the turn, gains the Void Barrier effect. Gains the Null Field 1 effect when taking non-DoT damage.
  • 2★: Max HP +12.5%. Movement +1. At the start of the turn, gains the Void Barrier effect. Gains the Null Field 2 effect when taking non-DoT damage.
  • 3★: Max HP +12.5%. Movement +1. At the start of the turn, gains the Void Barrier effect. Gains the Null Field 3 effect when taking non-DoT damage. Immune to Cooldown control.
  • 4★: Max HP +15%. Movement +1. At the start of the turn, gains the Void Barrier effect. Gains the Null Field 4 effect when taking non-DoT damage. Immune to Cooldown control.

A relic sealing the heart of a dying star. Its power protects its owner while slowly assimilating them into the darkness.

Signature Gear

Dark Blinger
Dark Blingerweapon · Gunslicer · Legendary · Belzebub exclusive

The sword of the one who leads all humanity into darkness. It is fated to guide mankind into shadow to complete the Mobius universe. When Belzebub equips it, the weapon's full potential is unleashed.

6★
Stats
Max HP +35, ATK +98
Additional
Crit Rate +10, Max HP +20

Exclusive Skill. Counter Damage +25%. Counter Range +1. ATK increased by 100% of Counter Damage. After an attack/counter/flanking, deals Dark/Lightning Physical damage equal to 60% of ATK to a random hit enemy (using Crit Rate), chaining to other targets within 2 tiles around it up to 2 times (Crit Rate applies to the chain chance). Targets hit by this damage gain Chaos Scar. Has Infinite Output. Chaos Scar: Lightning/Dark RES -10%. Lasts 2 turns. Up to 3 stacks. Infinite Output: on skill cast, gains 1 TP at a chance equal to Crit Rate. Cannot be dispelled.

  • Infinite Output: On skill cast, gains 1 TP at a chance equal to Crit Rate. Cannot be dispelled.
  • Chaos Scar: Lightning/Dark RES -10%. Lasts 2 turns. Up to 3 stacks.

General Skill. Counter Damage +25%. After an attack/counter, deals Dark/Lightning Physical damage equal to 60% of ATK to a random hit enemy (using Crit Rate).

Release Date

Original Korean release: KR: 2026-07-28

Estimated global release: 2027-08-28.

KR Banner History

Korean-service banner runs for this unit, newest first (see all runs on KR Banner History).

2026-07-28 → 2026-08-11 · 2 weeksDebut
Stats, skills, and art for Belzebub are translated and adapted from its NamuWiki page, licensed under CC BY-NC-SA 2.0 KR, with additional KR-server data from gmap.gg. Genesis War Mobile and its characters are property of their respective rights holders.