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Zeros Warden

Tier 3Common class

_Heavy defense · Weapons: Gun Slicer_

  • **Infinite Adaptation 1:** DEF/RES +20%. Damage taken -10%. Gains stacks of Infinite Adaptation: 1 per enemy hit after attacking / 1 when attacked / 2 if a large monster survives after being attacked / 3 when an ally player dies. After attacking, extends the duration of debuffs applied to the enemy that are not Action Control/Skill Control by +1. Immune to Skill Control. Adjacent tiles become a Control Zone that grants allies cover and restricts enemy movement.
  • **Infinite Adaptation 2:** DEF/RES +30%. Damage taken -20%. Gains stacks of Infinite Adaptation: 1 per enemy hit after attacking / 1 when attacked / 2 if a large monster survives after being attacked / 3 when an ally player dies. After attacking, extends the duration of debuffs applied to the enemy that are not Action Control/Skill Control by +1. Immune to Skill Control. Adjacent tiles become a Control Zone that grants allies cover and restricts enemy movement.
  • **Sword Breaker** _(TP 2, Range 1-1, Area AoE, CD 3 turns)_: Deals 90% of ATK as damage to enemies within a 3x5 area ahead and applies Equipment Break/Slow 1 to the targets. When Belzebub uses this skill, removes 1 TP from targets hit.

Units with this class (1)