← All classes
Defender
Tier 1Common class3 unitsBasic job that wields sword and shield to fight in melee and perform a defensive role.
- **Defense Boost 1:** When attacked by an adjacent enemy, defense increases by 10%. Adjacent tiles give allies Cover and become a Control Zone that restricts enemy movement.
- **Cover:** Cannot be critically hit by an enemy's directional attack; a glancing hit occurs and damage taken is reduced by 50%.
- **Control Zone:** Enemy cannot move through a controlled tile in one turn.
- **Defense Boost 2:** When attacked by an adjacent enemy, defense increases by 15%. Adjacent tiles give allies Cover and become a Control Zone.



