Max Manifestation:
3 unitsSimultaneously use 6 magics on enemies within 3 tiles around you, dealing 165% of Spell Power and applying the Chill Slow, Shock, and Burn effects plus a random debuff for 2 turns. Restore HP to allies within range equal to 100% of Spell Power and apply a random buff. Gain the Immortal Rest effect for 1 turn. Allowed weapons: Staff, Rod ---
Units with this skill (3)
Some units run a different variant of this skill — their stats are shown on their card, strongest variant first.

Beradin
Geysir

Landam Kelvins
Astania
Deal 230% of Attack as damage to an enemy and knock them back forcefully up to 5 tiles, dealing 20% of Attack as additional damage per tile knocked back. If the knocked-back enemy collides with a wall or another enemy, **Stun** them for 1 turn and also stun the collided enemy. This skill cannot be countered and cannot be escorted against. Allowed weapons: Spear, Spear/Shield

Hanzo
Geysir
Set 12 **Phantom Kill Formation Traps** on random empty tiles within 3 tiles around, invisible to enemies and lasting for 2 turns. Then gain the **Shadowless Slaying** effect for 1 turn. When an enemy steps on a **Phantom Kill Formation Trap**, deal physical fixed damage equal to 110% of attack power and inflict **Stun** for 1 turn. ---
