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Defensive Stance
2 unitsPenetration
Grants the Comrade Protection effect to allies within 2 tiles around until the start of the next turn, and takes a Defensive Stance itself. Allowed weapons: Spear, Spear/Shield
TP1RangeSelfCooldown3 turns
- Defensive Stance [Cannot be removed]: Defense increases by +20% and chance of being hit by critical attacks -50%.
- Comrade Protection [Cannot be removed]: Shares 50% of the damage taken. Does not trigger if 3 or more tiles away.


