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Combat Command

Select and use one of the Inspire, Secure Retreat, or Focused Combat skills. On skill use, gains an extra action (ignores "extra action cannot be gained"). This skill is not affected by cooldown-control or cooldown-reduction effects. Allowed weapons: Spear, Spear/Shield

TP-Range1-3AreaSingleCooldown1 turn
  • Inspire: Applies the Inspire effect to another ally; cooldown of the skill with the longest cooldown -1.
  • Inspire [Command]: Attack +20%. Removes Taunt/Fear and grants immunity. Removed after combat.
  • Secure Retreat: Applies the Secure Retreat effect to another ally.
  • Secure Retreat [Command]: Defense/Resistance +30%. Gains the Withdraw effect after a combat attack.
  • Withdraw [Cannot be removed]: Extra movement before the end of the turn.
  • Focused Combat: Applies the Focused Combat effect to an enemy.
  • Focused Combat [Cannot be removed]: Physical damage taken +10%. On being attacked, gains the Weakness Exposure effect. Grants the Focus effect to the attacker.
  • Focus [Cannot be removed]: Gains 1 TP at the end of the action.
  • Weakness Exposure [Exposure]: Damage taken +10%. Chance of being hit by critical attacks +10%. Does not stack with other Exposure effects.

Units with this skill (1)