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Banish
Stuns the target enemy and applies the Banish effect. The target has all buff effects removed, and when the Banish effect expires the Dark Bomb effect is applied. While this skill is equipped, if you take lethal damage, once per game you gain the Phase Escape effect and Phase Barrier effect and remove all debuffs. Allowed weapons: Staff, Rod
TP1Range3AreasingleCooldown3 turns
- Phase Escape [Cannot be removed][Action Control][Banishment] (lasts 1): Not affected by damage, skills, or effects, and cannot act. Removed at the start of the ally turn.
- Phase Barrier [Cannot be removed][Action Control][Banishment] (lasts 2): Barrier equal to 80% of Spell Power. Damage taken -30%. DoT damage taken -50%.
- Stun [Action Control] (lasts 1): Cannot act.
- Banish [Cannot be removed][Action Control][Banishment] (lasts 1): Not affected by damage, skills, or effects, and cannot act. When this buff expires, apply the Dark Bomb effect.
- Dark Bomb [Shadow]: Defense / Resistance -15%. When this effect expires, it explodes dealing Shadow-magic fixed damage equal to 40% of caster's Spell Power to units within 1 tile ring around it.

