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Spell Acceleration

Artifact2 units
  • Spell Acceleration 1: After using a skill, gain Spell Acceleration 1. (Spell power +3%. Damage taken -3%. At character's end of turn, if Spell Acceleration 1 is at max stacks, reduce cooldown of all normal skills by 1. Max 3 stacks. Cannot dispel.)
  • Spell Acceleration 2: After using a skill, gain Spell Acceleration 2. (Spell power +7%. Damage taken -7%. At character's end of turn, if Spell Acceleration 2 is at max stacks, reduce cooldown of all normal skills by 1. Max 3 stacks. Cannot dispel.)
  • Spell Acceleration 3: After using a skill, gain Spell Acceleration 3. (Spell power +11%. Damage taken -11%. At character's end of turn, if Spell Acceleration 1 (?) is at max stacks, reduce cooldown of all normal skills by 1. Max 3 stacks. Cannot dispel.)
  • Spell Acceleration 4: After using a skill, gain Spell Acceleration 4. (Spell power +15%. Damage taken -15%. At character's end of turn, if Spell Acceleration 4 is at max stacks, reduce cooldown of all normal skills by 1. Max 3 stacks. Cannot dispel.)

Units that can equip this (2)