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Chalice of Blood

Artifact
  • **Chalice of Blood 1**: Bleed damage +20%. Bleed damage additionally increases by half of the crit damage increase amount. On hit, if the target is not in Bleed state, applies Bleed. Bleed: at turn end, defense-ignoring damage equal to 30% of caster's ATK. If hit by a slash or pierce attribute critical attack, Excess Bleed triggers for defense-ignoring damage equal to 30% of ATK. Lasts 3 turns. Damage over time. Bleed.
  • **Chalice of Blood 2**: Bleed damage +30%. On hit, if target not in Bleed state, applies Bleed.
  • **Chalice of Blood 3**: Bleed damage +40%. On hit, if target not in Bleed state, applies Bleed.
  • **Chalice of Blood 4**: Bleed damage +50%. On hit, if target not in Bleed state, applies Bleed.

Units that can equip this (1)