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Verdict Knight
Common classexclusive class; learns 'Thousand Rift Myriad Slash'. Gains attack / received-crit-chance reduction / received-damage reduction of up to 30%. After attacking an enemy, if HP is not at max, recover HP equal to 80% of attack (cooldown 1 turn). Has the 'Execution' and 'Phase Analysis' effects, and an offense/defense passive that ignores class-passive lockout.
- Execution: When you have no action power, if an enemy playable character within 3 tiles survives at 30% HP or below after being attacked, gain an extra turn and recover HP equal to 80% of attack. Triggers once per turn. Cannot be removed.
- Phase Analysis: Before attacking, +5% damage taken by the target per buff the enemy holds (max 20%). Before being attacked, -5% damage received per buff the enemy holds (max 20%). Cannot be removed.

