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Tactical Round Reload
Common classImmediately after using the skill, you can additionally attack or use a skill. Empty all remaining bullets and choose one of 3 types, **Shock Round**, **Blaze Round**, **Chill Round**, to load to maximum.
- **Shock Round** [Cannot be removed][Electric]: If consumed to deal damage, deal additional magic damage equal to 35% of attack power to that target and apply **Shock**. Can attack or use skills even without bullets.
- **Blaze Round** [Cannot be removed][Fire]: If consumed to deal damage, deal additional magic damage equal to 30% of attack power to that target and apply **Blaze**. Can attack or use skills even without bullets.
- **Chill Round** [Cannot be removed][Fire]: If consumed to deal damage, deal additional magic damage equal to 20% of attack power to that target and apply **Chill Slow**. Can attack or use skills even without bullets.
- Consume: TP 1 | Range: Self | Area: Single | Cooldown: 3 turns

