← All classes
Soldier
Tier 1Common class2 unitsA basic class that wields a spear and shield, gaining a range advantage over other melee weapons, to defend against enemies.
- **Allied Defense 1:** If an adjacent ally is present, Defense increases by 10%. Adjacent tiles give allies Cover and become a Control Zone that restricts enemy movement.
- **Cover:** Not hit by critical hits from enemy directional attacks; glancing blows occur, reducing damage taken by 50%.
- **Control Zone:** Enemies cannot pass through a controlled tile in a single turn, blocking movement.
- **Allied Defense 2:** If an adjacent ally is present, Defense increases by 15%. Adjacent tiles give allies Cover and become a Control Zone restricting enemy movement.


