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Soldier

Tier 1Common class2 units

A basic class that wields a spear and shield, gaining a range advantage over other melee weapons, to defend against enemies.

  • **Allied Defense 1:** If an adjacent ally is present, Defense increases by 10%. Adjacent tiles give allies Cover and become a Control Zone that restricts enemy movement.
  • **Cover:** Not hit by critical hits from enemy directional attacks; glancing blows occur, reducing damage taken by 50%.
  • **Control Zone:** Enemies cannot pass through a controlled tile in a single turn, blocking movement.
  • **Allied Defense 2:** If an adjacent ally is present, Defense increases by 15%. Adjacent tiles give allies Cover and become a Control Zone restricting enemy movement.

Units with this class (2)