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Omega Swing
Unique classChoose a direction and advance 3 tiles, attacking enemies within a 1-radius four times. Each hit deals damage equal to 30% of Attack. Cannot advance through terrain or units. On use, gain Inertia effect.
- Inertia (duration 1): Defense +30%. Critical rate taken -30%.
- Cost: TP 3 | Range: 1-1 | Area: AoE | Cooldown: 3 turns

