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Marshal

Tier 3Common class3 units

An advanced commander with the leadership to encourage allies and lead the battle to victory, equipped with advanced spearmanship. Note: No separate unique class section present; only common classes listed. ---

  • **Tactics Master 1:** When using an area skill, gains an aura for 1 turn, granting the Tactics Master 1 effect to allies within 3 tiles.
  • **Tactics Master 1:** Area skill damage +20%. After using an area skill, restore health equal to 20% of total health.
  • **Tactics Master 2:** When using an area skill, gains an aura for 1 turn, granting the Tactics Master 2 effect to allies within 3 tiles.
  • **Tactics Master 2:** Area skill damage +25%. After using an area skill, restore health equal to 25% of total health.

Units with this class (3)