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Hook Throw
Common class[Ranged] [Directional] [Position Control] Throw a hook at enemies in a straight line dealing damage equal to 80% of attack power, and pull them until blocked by an obstacle. If an enemy is pulled to an adjacent tile, make an additional attack dealing physical damage equal to 30% of attack power. This skill cannot be guarded (escorted).
- Cost: TP 2 | Range: 1-4 | Area: Single | Cooldown: 2 turns

