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High Templar

Tier 3Common class2 units

An advanced paladin who protects and heals allies with radiance magic. Uses a spear as a weapon.

  • Proof of Faith 1: If you have a shield, give allies within 2 tiles the Proof of Faith 1 effect for 2 turns. Spell Power increases by an amount equal to Attack.
  • Proof of Faith 1: Spell Power / Resistance +20%. Lasts 2 turns. When the effect disappears, recover HP equal to 40% of the caster's Spell Power.
  • Proof of Faith 2: If you have a shield, give allies within 2 tiles the Proof of Faith 2 effect for 2 turns. Spell Power increases by an amount equal to Attack.
  • Proof of Faith 1 (?): Spell Power / Resistance +20%. Lasts 2 turns. When the effect disappears, recover HP equal to 50% of the caster's Spell Power.

Units with this class (2)