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Guardian

Tier 2Common class

The team's protector, using skills to reduce damage taken by allies and share incoming enemy attacks. Uses a spear and shield.

  • **Defense Formation 1:** At the end of the character's turn, holds an aura until the start of the next turn, granting the Defense Formation 1 effect to allies within 2 tiles around. Adjacent tiles give allies Cover and become a Control Zone restricting enemy movement.
  • **Defense Formation 1 [Cannot be removed]:** Defense +20%.
  • **Cover:** Not hit by critical hits from enemy directional attacks; glancing blows occur, reducing damage taken by 50%.
  • **Control Zone:** Enemies cannot pass through a controlled tile in a single turn, blocking movement.
  • **Defense Formation 2:** At the end of the character's turn, holds an aura until the start of the next turn, granting the Defense Formation 2 effect to allies within 2 tiles around. Adjacent tiles give allies Cover and become a Control Zone restricting enemy movement.
  • **Defense Formation 2 [Cannot be removed]:** Defense +25%.

Units with this class (1)