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Charge Assault

Unique class

[Directional] [Move Attack] [Position Control] [Combat] Deal damage equal to 100% of attack power to an enemy while advancing one tile, and forcefully knock the target back 4 tiles, dealing additional damage equal to 20% of attack power per tile knocked back. If the knocked-back enemy collides with a wall or another enemy, Stun it for 1 turn and also Stun the enemy it collided with. After the attack, if the target is not in a Stun state, you can spend 1 TP to use the skill once more. (Max 4 times)

  • Stun [Action Control] (Duration 1): Cannot act.
  • Cost: TP 1 | Range: 1-1 | Area: Wide (area) | Cooldown: 2 turns

Units with this class (1)