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Chalice of Blood

Unique class

"One who drinks blood gains the cursed power to make wounded enemies moan in eternal agony."

  • Lv1: Bleed damage +20%; bleed damage additionally increased by half of crit damage bonus; on hit, if target is not bleeding, apply Bleed. Bleed: at end of turn deal 30% of caster ATK as defense-ignoring damage; if hit by a slash/pierce crit, Excessive Bleed triggers for another 30% of ATK defense-ignoring damage; lasts 3 turns; DoT; bleed.
  • Lv2: Bleed damage +30%; on hit apply Bleed if target not bleeding.
  • Lv3: Bleed damage +40%; on hit apply Bleed if target not bleeding.
  • Lv4: Bleed damage +50%; on hit apply Bleed if target not bleeding.

Units with this class (1)