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Agent

Tier 2Common class2 units

A skilled gunslinger who fights by creating advantageous situations through swift movement.

  • **Agility 1:** Max bullets: 3. Basic attack/counter consumes 1 bullet. At the start of your team's turn, if bullets are 0, load Magic Bullet to max. Attacks that consume a bullet gain +20% critical hit chance.
  • **Magic Bullet:** If consumed to deal damage, deal additional magic damage equal to 25% of attack power to that target. Can attack or use skills even with no bullets.
  • **Agility 2:** Max bullets: 3. Basic attack/counter consumes 1 bullet. At the start of your team's turn, if bullets are 0, load Magic Bullet to max. Attacks that consume a bullet gain +25% critical hit chance.

Units with this class (2)