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Lacid Pandragon (Teen)

ReleasedKR D

라시드 팬드래건(Rashid Pandragon)

Tree of Vitality
Rarity
Legendary
Element
Tree of Vitality
Faction
Pandragon
Class
Fighter
Voice Actor
Nam Do-hyeong
Unique Passive
Future of the Kingdom
Exclusive Weapon
## Stats
Ultimate
## Stats
Original Korean Release Date
2024-05-14
Estimated Release Date
Live now

Unique Passive

Future of the Kingdom [Passive]

TierEffect
First AcquisitionAttack power increases by 10%. When buffed by an ally's active skill, gain the Resolve effect once per turn, and grant a shield equal to 15% of own attack power to the ally who gave the beneficial effect. • Resolve (stack 2): TP cost of active skills (excluding the ultimate) -1. Consumes 1 stack after using a skill.
Max AwakeningAttack power increases by 25%. When buffed by an ally's active skill, gain the Resolve effect once per turn, reduce the cooldown of the one active skill with the longest remaining cooldown by 1, and grant a shield equal to 30% of own attack power to the ally who gave the beneficial effect.
Max ManifestationAttack power increases by 40% and health increases by 30%. When buffed by an ally's active skill, gain the Resolve effect once per turn, reduce the cooldown of the one active skill with the longest remaining cooldown by 1, and grant a shield equal to 60% of own attack power to the ally who gave the beneficial effect.

Classes

Tier chart: Tier 1 = Fighter; Tier 2 = Swordsman, Knight; Tier 3 = Sword Saint, Dragon Knight, Command Knight.

Common Classes

Fighter [Tier 1] - Basic job that fights enemies at close range with a sword. Offensive

LvEffect
1Take 25% less counterattack damage when making a combat attack.
2Take 25% less counterattack damage when making a combat attack, and take 50% less counterattack damage when a critical hit triggers.

Swordsman [Tier 2] - Warrior job specialized in close combat through dedicated swordsmanship training. Superiority

LvEffect
1When making a combat attack, attack power increases by 20% and counterattack damage taken is reduced by 25%. When a critical hit triggers, counterattack damage taken is reduced by 50%.
2When making a combat attack, attack power increases by 25% and counterattack damage taken is reduced by 25%. When a critical hit triggers, counterattack damage taken is reduced by 50%.

Knight [Tier 2] - Knight job skilled in group combat through long training in advanced swordsmanship and formal tactics. Elation

LvEffect
1Damage taken by self and adjacent allies is reduced by 10%, and if there is an adjacent ally in combat, attack power increases by 20%.
2Damage taken by self and adjacent allies is reduced by 10%, and if there is an adjacent ally in combat, attack power increases by 25%.

Command Knight [Tier 3] - A knight who commands the battlefield, active on the front lines with balanced stats and strengthening allies with shouts. Battlefield Command

LvEffect
1When using a shout skill, once per turn gain the Battlefield Command 1 effect and gain an additional attack or skill use. After using a shout skill, remove 1 debuff from an affected ally. (Battlefield Command 1: Damage taken -10%. Attack power +10%.)
2When using a shout skill, once per turn gain the Battlefield Command 2 effect and gain an additional attack or skill use. After using a shout skill, remove 1 debuff from an affected ally. (Battlefield Command 2: Damage taken -10%. Attack power +20%.)

Dragon Knight [Tier 3] - Advanced job that uses powerful attacks with a greatsword and ice magic borrowed from the power of the ice dragon. Uses powerful area-of-effect magic techniques. Ice Dragon's Blessing

LvEffect
1Carries an aura, granting the Ice Dragon's Blessing 1 effect to allies within 3 tiles. After a combat attack, deal additional ice magic damage equal to 10% of attack power and 20% chance to apply the Chill Slow effect. (Ice Dragon's Blessing 1: Resistance +20%. Area skill damage +10%.) (Chill Slow IceAction ControlMovement Control (stack 2 / duration 2): Movement -1. On stack, replaced by Freeze.) (Freeze IceAction Control (duration 1): Unable to act.)
2Carries an aura, granting the Ice Dragon's Blessing 2 effect to allies within 3 tiles. After a combat attack, deal additional ice magic damage equal to 20% of attack power and 30% chance to apply the Chill Slow effect. (Ice Dragon's Blessing 2: Resistance +30%. Area skill damage +20%.)

Unique Classes

Sword Saint [Tier 3] - Advanced job specialized in combat, overwhelming enemies with a powerful strike from a greatsword. Difference in Skill

LvEffect
1When making a combat attack, attack power increases by 35% and counterattack damage taken is reduced by 25%. After a combat attack, gain the Momentum 1 effect. (Momentum 1: Movement +1. Attack power +15% when making a combat attack.)
2When making a combat attack, attack power increases by 40% and counterattack damage taken is reduced by 25%. After a combat attack, gain the Momentum 2 effect. (Momentum 2: Movement +1. Attack power +20% when making a combat attack.)

Skills

Common Skills

SkillTPRangeCDEffect
Yeonseom [Melee][Combat]+20 more →---Deal damage equal to 130% of attack power to an enemy, and if counterattacked, an extra hit triggers dealing 30% of attack power in damage. • TP: 1, Range: 1-1, Area: Single, Cooldown: 3 turns • Allowed weapons: sword, greatsword, sword/shield, gunslicer, axe
Museong Gwanpa [Melee][Heal][Move Attack][Combat]+17 more →---Deal damage equal to 170% of attack power to an enemy, and on a critical hit, recover health equal to 50% of attack power. On killing an enemy, advance to the spot where the enemy was. • TP: 2, Range: 1-1, Area: Single, Cooldown: 4 turns • Allowed weapons: sword, greatsword, sword/shield, gunslicer, axe
Sprint+7 more →-1-1, Area: Single, Cooldown: 2 turns-Immediately after use, gain an additional action, and critical hit chance increases by 15% for this turn.
Danwolseom [Ranged][Directional][Combat]+8 more →---Fire a Danwolseom at an enemy, dealing damage equal to 150% of attack power. • TP: 1, Range: 1-2, Area: Single, Cooldown: 2 turns • Allowed weapons: sword, greatsword, sword/shield
Shout of Vitality [Shout]---Grant the Vitality effect to self and adjacent allies for 2 turns. • Vitality Shout: After a melee attack, may make an additional attack or use a skill. Removed on trigger. • TP: 4, Range: Self, Area: AoE, Cooldown: 2 turns
Battle Shout [Slash][Shout]---Grant the Battle Stance effect to allies within 3 tiles for 2 turns. • Battle Stance: Attack power +25%. Defense/Resistance +20%. • TP: 2, Range: Self, Area: AoE, Cooldown: 2 turns
Xavier Breath [Magic][Ice][Directional]+1 more →---Designate a direction and deal ice magic damage equal to 90% of attack power to enemies in range, applying the Chill Slow and Frostbite states for 2 turns. • Chill Slow IceAction ControlMovement Control (stack 2 / duration 2): Movement -1. On stack, replaced by Freeze. • Freeze IceAction Control (duration 1): Unable to act. • Frostbite Ice (duration 2): Chance to be hit by a critical attack +10%. • TP: 4, Range: 1-1, Area: AoE, Cooldown: 3 turns ### Unique Skills
Geompungseom [Slash][Ranged][Directional][Combat]---Fire a Geompungseom at an enemy, dealing damage equal to 170% of attack power, and gain the Gale effect for 2 turns. • Gale: On a basic attack, 50% chance to trigger an extra hit dealing 30% of attack power. • TP: 3, Range: 1-2, Area: Single, Cooldown: 2 turns • Allowed weapons: sword, greatsword

Ultimate

Seolhwa Nanyeong-cham [Ultimate][Slash][Ice][Ranged] "Snow Flower Chaotic Shadow Slash!!"

TierEffect
First AcquisitionMove to a designated tile within 3 tiles, then deal damage equal to 110% of attack power to enemies within 3 tiles and apply the Chill Slow effect for 2 turns with a 20% chance. • Chill Slow IceAction ControlMovement Control (stack 2 / duration 2): Movement -1. On stack, replaced by Freeze. • Freeze IceAction Control (duration 1): Unable to act.
Max AwakeningMove to a designated tile within 3 tiles, then deal damage equal to 125% of attack power to enemies within 3 tiles and apply the Chill Slow effect for 2 turns with a 35% chance.
Max ManifestationMove to a designated tile within 3 tiles, then deal damage equal to 140% of attack power to enemies within 3 tiles and apply the Chill Slow effect for 2 turns with a 50% chance. • TP: 5, Range: 1-3, Area: AoE, Cooldown: 5 turns • Allowed weapons: sword, greatsword Source: Genesis War Mobile: NamuWiki, KR. Covers Rashid Pandragon. The Boy version has no Awakening/Artifacts.

Awakening

Two tracks per stage: Awakening and Inner Cube.

StageUpgrades
1Ult+ 1 | Stat+ 1
2Unique Passive+ 1 | Stat+ 2
3Ult+ 2 | Artifact acquired: Peak Condition, Pincer Link, Xavier's Blessing
4Unique Passive+ 2 | Artifact+ 1
5Ult+ 3 | Artifact+ 2
6Unique Passive+ 3 | Artifact+ 3

Artifacts

Peak Condition+4 more → - "When body and mind are at their peak, no threat can fell the wearer in a single blow."

LvEffect
1Max HP +4%. If HP was 100% before being hit, crit damage taken -10%. At turn start, if not at max HP, restore 9% of max HP.
2Max HP +6%. If HP was 100% before being hit, crit damage taken -15%. At turn start, if not at max HP, restore 11% of max HP.
3Max HP +8%. If HP was 100% before being hit, crit damage taken -20%. At turn start, if not at max HP, restore 13% of max HP. At 35% HP or below, restore amount doubled.
4Max HP +10%. If HP was 100% before being hit, crit damage taken -25%. At turn start, if not at max HP, restore 15% of max HP. At 35% HP or below, restore amount doubled.

Pincer Link+1 more → - "You are no longer alone. It instills the firm conviction that with allies any adversity can be overcome."

LvEffect
1Pincer (co-op attack) damage +40%.
2Pincer damage +60%.
3Pincer damage +80%.
4Pincer damage +100%.

Xavier's Blessing - "Xavier, whose strength was restored with Rashid's help, imbues his blessing. A powerful aura spreads out centered on the wearer."

LvEffect
1Aura, grants "Xavier's Blessing 1" to allies within 2 tiles: Cold resistance +25%.
2Aura, grants "Xavier's Blessing 2" to allies within 2 tiles: Cold resistance +35%.
3Aura, grants "Xavier's Blessing 3" to allies within 3 tiles: Cold resistance +40%.
4Aura, grants "Xavier's Blessing 4" to allies within 3 tiles: Cold resistance +50%.

Signature Gear

True Barisada
True Barisadaweapon · Legendary · Lacid Pandragon (Teen) exclusive

Release Date

Original Korean release: Not stated in section 1 gives no date. The Youth version intro states "added on May 14, 2024" = 2024-05-14. The Boy version launched with the game at launch. Version table also lists 2024/5/14.

Global status: Live now.

Guide

Note: the following is NamuWiki community assessment (KR server), subjective community opinion.

Performance: Base class is Fighter. Tier 3 classes are Sword Saint / Dragon Knight / Command Knight, all new classes at his release, showing the devs clearly focused on this character. Ult is the traditional Snow Flower Chaotic Shadow Slash. Unique passive "Kingdom's Future": attack power just rises unconditionally (remarkable on its own); when buffed by an ally's active skill he gains the "Resolve" buff (skill TP cost -1) and shields the buffing ally. The flat attack scales with awakening level, and from 5th awakening the longest remaining skill cooldown is also reduced by 1. Caveat: the trigger is "buff", but shields are NOT treated as buffs, so shields from Esmeralda's exclusive weapon or Nina's Warrant Barrier will not trigger it.

  • Sword Saint: learns Sword Wind Flash; passive raises attack on "combat attack", takes less counter damage, and grants "Momentum" (+move, +attack on combat attack). High attack boost, usually the #1 pick. But "combat attack" excludes AoE attacks, so it does NOT apply to Xavier's Breath or the ult Snow Flower Chaotic Shadow Slash; a drawback for AoE-focused play.
  • Dragon Knight: learns Xavier's Breath; grants "Ice Dragon's Protection" AoE-damage buff to allies within 3 tiles, plus on "combat attack" deals +20% attack as extra cold magic damage with a chance of Cold Slow. Built for AoE-skill play; big plus that the buff also applies to allies.
  • Command Knight: shout-skill passive removes 1 extra debuff from target allies, grants self attack-up and damage-taken-down, and gives extra attack/skill chances; learns Battle Shout: attack +25%, defense/resistance +20%. Rashid also learns Vitality Shout from Knight, so he has the makings of a dual-buffer. But his dealer credentials are so strong that buffer use lags; since the Black Prince's release, even for buffer use players pick Dragon Knight (for AoE buff) rather than Command Knight.

Recommended Gear: Exclusive weapon is True Barisada. Unlike Crow's debuff-focused Barisada, its weapon skill increases damage and crit rate when Rashid himself has a buff, reduces damage taken "on combat attack", and applies Cold Slow to the enemy at 30% chance after combat attack. The buff-conditional damage+crit is good, but Cold Slow is single-target only, so it does not apply to Xavier's Breath or Snow Flower Chaotic Shadow Slash.

  • Armor: since he invests in attack itself rather than crit, for Dragon Knight AoE dealing the Legend2 + Hero2 combo (Hanzo outfit motif, attack up) is recommended; otherwise the One-Man-Army set (Nangcheon outfit motif, combat attack-up + physical penetration).
  • Accessories: for single-target (Sword Saint), the Hero-grade fully-awakened Wolf Fang or Balanced Blade. The Legend Wolf Fang accessory Marksman's Magic Bullet is hard to fully awaken and gives resistance not HP, so it is mediocre. Hero-grade Wound Aggravation Charm is sometimes used but its heal-reduction does not apply to AoE/ranged skills.
  • All-purpose (single + AoE): Ancient Hero's Ring is best; its crit-damage reduction and heal-on-crit-hit greatly help the squishy Rashid. Legend-grade Sawtooth Arrowhead is usable but wasteful on him since his crit rate isn't high and crit dealers want it more.

Evaluation: Armed with a broken unique passive (unconditional attack up) and two strong exclusive skills, he boasts standout strength among Green attribute characters. In PVP his 1-turn Xavier's Breath (buff up, charge in, fire) dominated for a while. However, outside of Command Knight he has no survival/defense buffs and is somewhat squishy, and needs to receive a buff to enable the passive, so he isn't purely brainless to pilot. Also, the passive-enabling buff does not include shields (shields are not treated as buffs; Esmeralda's exclusive weapon or Nina's Warrant Barrier won't trigger it). In 2025 he became the first beneficiary of the Inner Break update and got stronger. At the same time the worldbuilding's strongest, the Black Prince, arrived, so unlike the past when he was mainly a dealer, a buffer build (Dragon Knight + Battle Shout + Vitality Shout to support a 1-turn Ashura Pacheonmu) is now worth considering. Either way, wide usefulness as dealer or buffer makes him high value to invest in; if you need a Green Legend, worth considering first. No explicit S/A/B tier letter is given.

Boy version: Base class Fighter; Tier 3 Royal Knight / Arch Knight / Crusader. No ult and no exclusive weapon (pre-Crow training). Unique passive "Radiant Star": if allies are within 2 tiles, attack and spell power rise, and attacking enemies restores own HP; if he pincers with an ally, that ally is also healed. Has Arch Knight (often used even by Legends) so raising him works at a basic level, but that's all; investing in him is not much recommended.

Team Synergy: From the ult note, Cold Slow upgrades to Freeze (1-turn action-lock) when stacked, so synergy is good with Cold-type siblings (Crow, Iyolin). Ironically Beradin, the main enemy of the Pandragon liberation struggle, is a Cold-magic specialist, so synergy with that side is also good.

Trivia

Stats, skills, and art for Lacid Pandragon (Teen) are translated and adapted from its NamuWiki page, licensed under CC BY-NC-SA 2.0 KR. Genesis War Mobile: Asura Project and its characters are property of their respective rights holders.