Karls Brandt
Released칼스 브란트
- Rarity
- Legendary
- Element
- Flame of Freedom
- Faction
- Geysir
- Class
- Slash/Cleave melee character
- Voice Actor
- Eom Sang-hyun
- Unique Passive
- Star of Transcendence
- Exclusive Weapon
- Annihilation Hell Sword
- Ultimate
- Heaven-and-Earth Rending Dance
- Original Korean Release Date
- 2024-01-09
- Estimated Release Date
- Live now
Unique Passive
Star of Transcendence [Passive]
| Tier | Effect |
|---|---|
| First Acquisition | At game start, if there is a unit with higher attack power than the user, attack power increases by 15%. Once per game, when taking lethal damage, revives with 35% HP. On revival, deals damage equal to 35% of attack power to enemies within 1 tile radius. |
| Max Awakening | At game start, if there is a unit with higher attack power than the user, attack power increases by 30%. Once per game, when taking lethal damage, revives with 50% HP. On revival, deals damage equal to 50% of attack power to enemies within 1 tile radius and recovers TP equal to the number of enemies hit. After revival, all normal skill cooldowns are reset. |
| Max Manifestation | At game start, if there is a unit with higher attack power than the user, attack power increases by 50% and HP increases by 25%. Once per game, when taking lethal damage, revives with 80% HP and removes all debuffs. On revival, deals damage equal to 80% of attack power to enemies within 1 tile radius and recovers TP equal to the number of enemies hit. After revival, all normal skill cooldowns are reset. |
Classes
Tier Chart
- Tier 1: Fighter
- Tier 2: Knight, Gladiator
- Tier 3: Arknight, Dark Knight, Dragon Slayer
Common Classes
Fighter [Tier 1] - Basic class that fights up close using a sword.
Offensive
| Lv | Effect |
|---|---|
| 1 | When attacking in combat, takes 25% less counter damage. |
| 2 | When attacking in combat, takes 25% less counter damage, and on critical hit takes 50% less counter damage. |
Knight [Tier 2] - Knight class skilled in group combat through long training in advanced swordsmanship and formal tactics.
Uplift
| Lv | Effect |
|---|---|
| 1 | Damage taken by the user and adjacent allies is reduced by 10%, and in combat if there is an adjacent ally, attack power increases by 20%. |
| 2 | Damage taken by the user and adjacent allies is reduced by 10%, and in combat if there is an adjacent ally, attack power increases by 25%. |
Gladiator [Tier 2] - A powerful and valiant battlefield warrior who uses a greatsword and is hardened in real combat.
Valor
| Lv | Effect |
|---|---|
| 1 | When attacking in combat, attack power increases by 20%, and if HP is 50% or below, critical hit chance increases by 10%. |
| 2 | When attacking in combat, attack power increases by 25%, and if HP is 50% or below, critical hit chance increases by 15%. |
Arknight [Tier 3] - Superior knight who leads battles to victory from the vanguard with skilled swordsmanship and strong knightly spirit.
Suppression
| Lv | Effect |
|---|---|
| 1 | Before using a skill, attack power increases by 30%, and gains an aura until the start of the next turn that applies the Suppression effect to adjacent enemies. (Suppression Cannot be removedSkill control:: Attack power/Spell power/Critical hit chance -25%. Class passives cannot activate.) |
| 2 | Before using a skill, attack power increases by 40%, and gains an aura until the start of the next turn that applies the Suppression effect to adjacent enemies. |
Dark Knight [Tier 3] - Hybrid knight who uses a sword and embraces the power of darkness for special abilities and techniques.
Curse of the Abyss
| Lv | Effect |
|---|---|
| 1 | When using an area skill, attack power increases by 30% and applies the Weaken effect for 2 turns with 40% chance to enemies hit. At the end of the character's turn, applies Weaken for 2 turns to adjacent enemies. Damage taken in combat against enemies with a debuff is reduced by 5%. Damage taken in combat against enemies with the Enfeeble effect is additionally reduced by 5%. (Weaken Enfeeble (duration 2):: Attack power/Spell power -25%.) |
| 2 | When using an area skill, attack power increases by 40% and applies the Weaken effect for 2 turns with 40% chance to enemies hit. At the end of the character's turn, applies Weaken for 2 turns to adjacent enemies. Damage taken in combat against enemies with a debuff is reduced by 10%. Damage taken in combat against enemies with the Enfeeble effect is additionally reduced by 10%. |
Unique Class
Dragon Slayer [Tier 3] - Superior warrior class that severs the enemy's lifeline with explosive techniques and combat ability using a greatsword.
Frenzy
| Lv | Effect |
|---|---|
| 1 | When attacking in combat, attack power increases by 40% and critical hit chance increases by 15%. If HP is 50% or below, ultimate damage increases by 40% and damage taken is reduced by 25%. |
| 2 | When attacking in combat, attack power increases by 50% and critical hit chance increases by 20%. If HP is 50% or below, ultimate damage increases by 50% and damage taken is reduced by 25%. |
Skills
Common Skills
| Skill | TP | Range | CD | Effect |
|---|---|---|---|---|
| 1 | 1-1 | 3 turns | Deals damage equal to 130% of attack power to an enemy, and if countered, an additional strike triggers dealing damage equal to 30% of attack power. • Allowed weapons: Sword, Greatsword, Sword/Shield, Gun Slicer, Axe | |
| 2 | 1-1 | 4 turns | Deals damage equal to 170% of attack power to an enemy, and on critical hit recovers HP equal to 50% of attack power. On killing an enemy, advances to the spot where the enemy was. • Allowed weapons: Sword, Greatsword, Sword/Shield, Gun Slicer, Axe | |
| 1 | 1-1 | 2 turns | Immediately after using the skill, gains an extra action and critical hit chance increases by 15% for this turn. | |
| 4 | Self | 2 turns | Grants the Vigor effect for 2 turns to the user and adjacent allies. • Vigor [Shout] (duration 2): After a melee attack, can additionally use an attack or skill. Removed on activation. | |
| 2 | Self | 3 turns | Sweeps with the sword, dealing damage equal to 110% of attack power to enemies within 1 tile radius and applies the Rupture effect for 2 turns. • Rupture [Damage over time][Bleed] (duration 2): At end of character's turn, deals physical fixed damage equal to 5% of attack power per 1 tile moved. • Allowed weapons: Sword, Greatsword | |
| 2 | Self | 2 turns | Sweeps with the sword, dealing damage equal to 60% of attack power to enemies within 1 tile radius and lowers TP by 1 each. Recovers HP equal to 10% of attack power per enemy hit. • Allowed weapons: Sword, Greatsword, Sword/Shield | |
| 3 | 1-1 | 2 turns | Designating a direction, deals damage equal to 50% of attack power to enemies within 4 tiles ahead and pulls them to the nearest possible tile while dealing damage equal to 50% of attack power. ### Unique Skills | |
| - | 1-1 | 3 turns | Critical hit chance increases in proportion to the ratio of HP lost, and consumes all TP to deal damage equal to 110% of attack power plus added damage equal to 25% of attack power per TP consumed. On critical hit, gains the Fighting Spirit effect for 2 turns and teleports to a selected tile within 4 tiles around. • Fighting Spirit (duration 2 turns): Attack power/Spell power +20%. • Allowed weapons: Sword, Greatsword | |
| Heaven-and-Earth Rending Dance / Cheonjipayeolmu [Ultimate] [Strike] [Flame] [Ranged] | 5 | Self | 5 turns | • Max Awakening: Deals damage equal to 70% of attack power to enemies within range, plus additional defense-ignoring damage equal to 70% of attack power. • Max Manifestation: Deals damage equal to 100% of attack power to enemies within range, plus additional defense-ignoring damage equal to 100% of attack power. • Allowed weapons: Sword, Greatsword ### Event Skills (Enhanced/event versions of skills) |
| - | 1-1 | 3 turns | Critical hit chance increases in proportion to the ratio of HP lost, and consumes all TP to deal damage equal to 110% of attack power plus added damage equal to 25% of attack power per TP consumed. On critical hit, gains the Fighting Spirit effect for 2 turns, and after teleporting to a selected tile within 4 tiles around, applies the Weakness Detection effect to enemies within 2 tiles around. • Fighting Spirit (duration 2 turns): Attack power/Spell power +20%. • Weakness Detection (duration 2): Chance to take critical damage in combat with the caster +20%. Damage dealt in combat with the caster -30%. • Allowed weapons: Sword, Greatsword | |
| 3 | 1-1 | 2 turns | Designating a direction, deals defense-ignoring damage equal to 50% of attack power to enemies within 4 tiles ahead and pulls them to the nearest possible tile while dealing defense-ignoring damage equal to 50% of attack power. If the enemy target was pulled, applies the Stun effect. After using the skill, gains an additional skill or attack opportunity. • Stun [Stun][Action control] (duration 1): Cannot act. | |
| 2 | Self | 2 turns | Sweeps with the sword, dealing damage equal to 100% of attack power to enemies within 1 tile radius and steals TP by 1 each. Recovers HP equal to 20% of attack power per enemy hit. • Allowed weapons: Sword, Greatsword, Sword/Shield, Gun Slicer |
Ultimate
Heaven-and-Earth Rending Dance / Cheonjipayeolmu [Ultimate] [Strike] [Flame] [Ranged]
- Max Awakening: Deals damage equal to 70% of attack power to enemies within range, plus additional defense-ignoring damage equal to 70% of attack power.
- Max Manifestation: Deals damage equal to 100% of attack power to enemies within range, plus additional defense-ignoring damage equal to 100% of attack power.
- CostTP 5RangeSelfAreaWide (AoE)Cooldown5 turns
- Allowed weapons: Sword, Greatsword
Signature Gear

- Stats
- GAP NOTE: Source section contains only the weapon name (멸살지옥검); no description, stats, or skill text available to translate.
