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Tempest

Tempest is a raising-sim side mode. You take a character on as a training partner and, over a limited number of turns, build their stats and Affection toward a Fame goal. The dialogue you pick during random events matters. This guide explains the loop, then lists the recommended choice for every event.

How Tempest works

The goal

Each Chapter gives you a turn budget and a required Fame total. Hit the Fame goal within the turns to clear it. Your Affection with the partner decides the ending you unlock (a normal ending, or the 100% Affection ending).

Training and Stress

Spend turns to Train a stat (Valor, Wit, Knowledge, Patience, Insight). Training raises the stat and Fame but adds Stress. Too much Stress lowers your training success rate, so Rest (or use a Hot Spring) to bring it back down.

Random events

Between turns, the partner poses a scenario with two choices. Your pick shifts Affection and stats up or down, and some choices award a Tarot Card. The table below lists the best pick for each event.

Adventures

Adventures are the combat slice: Battle, Circus, and Clash missions with a success-rate forecast. Circus is a set of mini-games (Dagger Throwing, Piano Monkey, Ring Toss, Rope Climbing, Lion Dodging). Winning grants Fame and rewards.

Entry uses Rose Invitations; the mode shop trades in Tempest Coins. Stat names follow the official English client.

Circus mini-games

Circus adventures are a set of five skill mini-games. The forecast tells you the odds before you commit; winning grants Fame.

  • Dagger ThrowingTime your throws to land the daggers on the target.
  • Piano MonkeyOut-play the monkey at the piano to win the round.
  • Ring TossLand the rings on the pegs for points.
  • Rope ClimbingClimb the rope to the top without slipping.
  • Lion DodgingDodge the charging lion to survive the act.

Tarot Cards

Certain event choices award one of 5 Tarot Cards (flagged in the answer key below). A card grants a Growth Effect that buffs the rest of your run, so it is usually worth the pick even at a small stat cost. Effects come from this pool:

  • Training Success Rate Boost
  • Stress Reduction Bonus during Training
  • Resting Great Success Rate Boost
  • Event Activation Rate Boost
  • Affection Bonus
  • Fame Bonus
  • Valor Boost
  • Wit Boost
  • Knowledge Boost
  • Patience Boost
  • Insight Boost
  • Valor / Wit / Knowledge / Patience / Insight Bonus during Training

Event answer key

Pick a character, then find the event. The recommended choice is highlighted with its stat and Affection changes. Chips are green when the change helps (or lowers Stress) and red when it hurts.

Afternoon Tea

  • Ask to join her
    Affection +50
  • Drink alone

The Kitten

  • It won't be a problem
    Affection +50Stress -10
  • Object to it

Bandit Subjugation

  • Support from the rear
    Affection +70
  • Fight on the front line
    Valor +10Wit +10Knowledge +10Patience +10Insight +10

Eating Out

  • Get something delicious
    Affection +50
  • Buy some snacks

Cleaning Up

  • Let the queen clean
    Stress -20
  • Ask for her help
    Affection +30Patience +20Stress +20

Monster Subjugation

  • Choose another way
    Valor -20Stress -20
  • Keep worrying
    Valor +10Wit +10Knowledge +10Patience +10Insight +10Stress +20

The Garden

  • I grew them
    Affection +50
  • It was Emilio

Hero's Tomb

  • I don't know
    Affection +30
  • It's Emilio
    Affection +40Valor +10

Meditation

  • Focus on teaching
    Valor +10Wit +10Knowledge +10Patience +10Insight +10Stress +10
  • Do it together
    Knowledge +25Insight +25

Pirate Subjugation

  • No choice
    Affection +10Insight +30
  • Trust Elizabeth
    Affection +50Valor +20

Circus Training

  • Try another method
    Affection +50Patience +30Stress +10
  • Give her support

Dessert Time

  • I love sweets
    Affection +50Stress -10
  • Do you have time?

Picnic

  • Very special
    Affection +20Valor +5Wit +5Knowledge +5Patience +5Insight +5
  • Picnic training
    Affection +50Stress -16

Personal Story

  • Trust me
    Affection +22Valor +5Wit +5Knowledge +5Patience +5Insight +5Stress +10
  • Trust the princess
    Affection +30Valor +5Wit +5Knowledge +5Patience +5Insight +5Stress +10

Swordsmanship Training

  • Build muscle
    Patience +30
  • Swing the sword
    Valor +15Wit +15

Genesis Chronicle

  • Brush it off
    Knowledge +20Tarot Card
  • Steal the book
    Affection +52

Prayer

  • I don't believe
    Affection +20Patience +10Insight +10
  • It exists
    Affection +30

Mountain Climbing

  • Go down and rest
    Affection +20Stress -20Tarot Card
  • Take in the view
    Affection +50

Dungeon Exploration

  • Report back
    Patience -10Insight -10Stress -20
  • I'm right here
    Insight +20Tarot Card

The Thief's Reason

  • A hobby
    Affection +50
  • Too lazy to work

Running Errands

  • What she needs
    Affection +50Wit +10Knowledge +10
  • Bring her along

Equipment Repair

  • Explain in detail
    Affection +20
  • Explain the situation
    Affection +52

Poker

  • A healthy game
    Affection +50
  • Teach her to gamble

Tactics Training

  • A reason to learn
    Wit +20Insight +20Stress +10
  • One day
    Valor +5Wit +5Knowledge +5Patience +5Insight +5

The Play

  • The most moving part
    Affection +30
  • Stay till the end
    Affection +50Stress -10Tarot Card

Shopping

  • It's fine
    Affection +50
  • Stop advising her

Art Appreciation

  • It was a gift
    Affection +50
  • I bought it

Physical Training

  • Go for a run
    Wit +10Patience +10Stress -10
  • Muscle workout
    Patience +30Stress +10

Magic Training

  • Persuade her
    Knowledge +30Insight +10Stress +10
  • Nag at her
    Knowledge +50

Reading

  • Explain the situation
    Affection +50
  • Just tell her