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Surge Sphere

MagicRangedDirectionalCombat

Fire a surge sphere at an enemy, dealing 130% of Spell Power as damage and applying the Ionization effect. If you have a shield, deal additional damage equal to 50% of Spell Power within 1 ring around the target and apply the Ionization effect. On the tiles within the damaged area, with a 50% chance, create an Ionization Zone that lasts 2 turns, and lose one shield. Ionization Zone [Cannot be removed]: On entering or ending action, gain the Ionization effect for 2 (turns). Ionization [Shock] (Duration 2): Electric Resistance -80%. Allowed weapons: Spear, Spear/Shield

TP1Range1-3AreaSingleCooldown3 turns

Units with this skill (1)