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Cinder Veil
Fire
Designate tiles in a straight line to create a Cinder Veil in a horizontal row from the tile for 2 turns. Deals 50% of spell power as damage to enemies within range and applies Burn. Cinder Veil [Cannot be removed]: Upon entering or ending an action on it, take 50% of spell power as fire damage. That tile becomes a control zone for enemies. Burn [Fire][Damage over time]: At the character's turn end, fixed fire magic damage equal to 15% of spell power.
TP2Range1-3Cooldown2 turns

