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Phalanx Tactics Manual

Artifact2 units
  • Rank 1: Counter damage +30%. Physical penetration +20%. Holds Combined Counter. At turn end, if an adjacent ally exists, heal HP equal to 30% of the higher of ATK or DEF.
  • Combined Counter: When taking a combat attack, per adjacent ally (max 2) counter damage +10%, damage taken -5%. Cannot be removed.
  • Rank 2: Counter damage +35%. Physical penetration +25%. Holds Combined Counter. At turn end, if an adjacent ally exists, heal 40% of the higher of ATK or DEF.
  • Combined Counter: per adjacent ally (max 2) counter damage +15%, damage taken -6.5%. Cannot be removed.
  • Rank 3: Counter damage +40%. Physical penetration +30%. Holds Combined Counter. Holds an aura granting adjacent allies Combined Defense Line. At turn end, if an adjacent ally exists, heal 50% of the higher of ATK or DEF.
  • Combined Counter: per adjacent ally (max 2) counter damage +20%, damage taken -8%. Cannot be removed.
  • Combined Defense Line: AoE damage taken -5%. Cannot be removed.
  • Rank 4: Counter damage +50%. Physical penetration +40%. Holds Combined Counter. Holds an aura granting adjacent allies Combined Defense Line. At turn end, if an adjacent ally exists, heal 60% of the higher of ATK or DEF.
  • Combined Counter: per adjacent ally (max 2) counter damage +25%, damage taken -10%. Cannot be removed.
  • Combined Defense Line: AoE damage taken -10%. Cannot be removed.

Units that can equip this (2)