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Surge Sphere
Unique classFire a surge sphere at an enemy, dealing 130% of Spell Power as damage and applying the Ionization effect. If you have a shield, deal additional damage equal to 50% of Spell Power within 1 ring around the target and apply the Ionization effect. On the tiles within the damaged area, with a 50% chance, create an Ionization Zone that lasts 2 turns, and lose one shield.
- Ionization Zone [Cannot be removed]: On entering or ending action, gain the Ionization effect for 2 (turns).
- Ionization [Shock] (Duration 2): Electric Resistance -80%.
- Cost: TP 1 / Range: 1-3 / Area: Single / Cooldown: 3 turns
- Allowed weapons: Spear, Spear/Shield

