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ISS Pilot

Tier 2Unique class

A skilled gunman who infiltrates enemy lines with stealthy movement and looks for openings.

  • Swift Aim 1: Max ammo: 3. Basic attack/counter consumes 1 ammo. Gain the Swift Aim 1 effect at game start. At the start of the ally turn, if ammo is 0, reload Magic Bullet to max. Gain Swift Aim 1 effect on enemy defeat.
  • Magic Bullet: If consumed to deal damage, deal additional magic damage equal to 25% of Attack to that target. Can attack or use skills even with no ammo.
  • Swift Aim 1 [Cannot be removed]: Attack/Critical Rate +15%. This effect is removed when taking damage.
  • Swift Aim 2: Max ammo: 3. Basic attack/counter consumes 1 ammo. Gain the Swift Aim 2 effect at game start. At the start of the ally turn, if ammo is 0, reload Magic Bullet to max. Gain Swift Aim 2 effect on enemy defeat.
  • Magic Bullet: If consumed to deal damage, deal additional magic damage equal to 25% of Attack to that target. Can attack or use skills even with no ammo.
  • Swift Aim 2 [Cannot be removed]: Attack/Critical Rate +20%. This effect is removed when taking damage.

Units with this class (1)