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Frost Weaver
Tier 2Common class- Frost Ward 1: Spell Power / Magic Penetration increase by 10%. After casting an Ice-type skill, gain the Chill Armour effect.
- Chill Armour [Cannot be removed] (Duration 2): Defense increases by 15% of Spell Power. Penetration damage taken -15%. After being attacked, applies Chill to the enemy. Removed on triggering.
- Chill [Cannot be removed][Action Control][Movement Control] (Duration 1): Attack / Spell Power -30%. Movement -1.
- Frost Ward 2: Spell Power / Magic Penetration increase by 15%. After casting an Ice-type skill, gain the Chill Armour effect.

