Brought to you by Dev & Sparda of the guild Elysium· join our Discord →
← All classes

Fortress

Tier 3Common class

Team's shield that wields sword and shield and absorbs enemy attacks with high HP and defense.

  • **Iron Wall 1:** When attacked by an adjacent enemy, defense increases by 40% and physical/magic penetration resistance increases by 10%. Immune to movement-hindering effects. Adjacent tiles give allies Cover and become a Control Zone.
  • **Cover:** Cannot be critically hit by directional attacks; glancing hit occurs, damage taken reduced by 50%.
  • **Control Zone:** Enemy cannot move through a controlled tile in one turn.
  • **Iron Wall 2:** When attacked by an adjacent enemy, defense increases by 50% and physical/magic penetration resistance increases by 15%. Immune to movement-hindering effects. Adjacent tiles give allies Cover and become a Control Zone.

Units with this class (1)