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Bold Initiative (Christian exclusive)

Unique class
  • At game start, the wearer's max ammo count increases by 2. At the end of the turn, if held ammo is 0, gain 1 TP and reload Magic Bullet to max. Additionally, on extra attack or skill use, gain the Bold Initiative 6 effect. (cooldown 3 turns)
  • Bold Initiative 6: Critical Damage +10%. Lasts 1 turn.

Units with this class (1)